Design Technology at Swarcliffe Primary School 

Design and Technology is an inspiring, rigorous and practical subject. It encourages children to learn to think and intervene creatively to solve problems both as individuals and as members of a team.

At Swarcliffe, we encourage children to use their creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. Children learn to take risks, becoming more resourceful, innovative and capable individuals. In a fun, enjoyable and inspiring environment, Design and Technology will challenge children to research information and think for themselves, give reasoned answers, be enterprising and develop good resilience and attitudes to learning.

Here at Swarcliffe we aim to, wherever possible, to link work to other disciplines such as Mathematics, English, Science, Computing, Art and many more and use a variety of high quality texts to enhance and stimulate children’s learning experiences.

EY Foundation Stage 

During the early stages of the Early Years Foundation Stage, the essential building blocks of children’s Design and Technology capability are established. Children are given the chance to enhance their ‘Expressive Art and Design’ skills through a variety of open ended activities.

By the end of Reception most children should be able to:

  • Construct with a purpose in mind, using a variety of materials.
  • Use simple tools and techniques competently and appropriately.
  • Build and construct with a wide range of objects, selecting appropriate resources and adapting their work when needed.
  • Have an understanding that when different media are combined it creates a new effect.
  • Select the tools and techniques they need to shape, assemble and join materials they are using.
  • Ask questions about how and why things work.

Key Stage One 

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an interactive process of designing and making. They should work in a range of relevant contexts for example, the home and school, gardens and playgrounds, the local community, industry and the wider environment.

When designing and making, pupils should:

End of Key Stage 1

I can generate, develop and communicate my ideas.

I can design a purposeful, functional, appealing product for a specific user based on design criteria.

When making, I can choose and use a range of tools and equipment to carry out practical tasks (e.g. cutting, shaping, joining, finishing).

When making, I can choose and use a range of materials and components (e.g. construction materials, textiles and ingredients).

I can evaluate my own ideas and products against design criteria.

I can evaluate the existing products of other people.

I can build structures, exploring how they can be made stronger, stiffer and more stable.

I can explore and use the mechanisms in my products (e.g. levers, sliders, wheels and axles).

When learning about food and nutrition, I can show I have knowledge, skills and understanding of: diet; food origins; food choice; food labelling; food safety.

When preparing and handling food, I can show I can cut, weigh, measure, bake and use skills at an age-appropriate level.

 

Key Stage Two 

 

Children continue to develop their creative and practical skills into KS2.  

 

Cooking and Nutrition:

As part of their work with food, pupils should be taught how to cook and apply the principles of nutrition and healthy eating. Instilling a love of cooking in pupils will also open a door to one of the great expressions of human creativity. Learning how to cook is a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.

In Key Stage 1 pupils should be taught to:

  • Use the basic principles of a healthy and varied diet to prepare dishes.
  • Understand where food comes from. 

 

In Key Stage 2 pupils should be taught to:

  • Understand and apply the principles of a healthy and varied diet.
  • Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques.
  • Understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed.

Enrich, Enhance, Excite

Alongside teaching our set lessons for Design and Technology, Swarcliffe offers opportunities for children to be part of cooking, baking and construction clubs; have visitors come in; have launch days and we go on school trips to enhance our Design and Technology curriculum.

We intend for our children to leave Swarcliffe with the ability to: critique, evaluate and test their ideas and products; understand and apply principles of nutrition and learn how to cook; build and apply a repertoire of knowledge, understanding and skills in order to design and make high quality prototypes and products; develop the creative, technical and practical expertise needed to perform everyday tasks confidently and Finally, to leave Swarcliffe with a love for Design and Technology  and  be able to successfully  participate in an increasingly technological world.